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Total comments: 13 | Last comment: 12-22-2008 at 07:04
Joined: October 31st, 2005
|Either a lack of anti aliasing or severely bad jpeg compression. On the plus side it's a good concept and a good angle. Just a shame about the graphics. It'd look amazing with a hi res planet texture and smooth gfx. Oh well 6/10 |
Joined: November 21st, 2006
|hmm maybe i should have waited till Earth rotates around abit bevore making the shot. That planet is actualy as high res as it gets. Oh and i dont use AA. Last time i forced BC to use it it made the game highly unstable and prone to crashing. |
Joined: August 25th, 2005
|10/10 , good picture, i never tke points off for aa, seeing as my computers graphics card is a pos |
Joined: March 10th, 2006
|Awesome concept. And i understand the lack off aa because my old system did the samething. |
Joined: September 25th, 2002
|Man this looks like **** but the concept is hilariously great. |
Joined: May 17th, 2006
|I lawl'd SO HARD. |
Joined: July 31st, 2005
|this pic looks awsome, in regards to the gfx they don't suck they look just fine for a 7 year old game, also the concept is good as well, 10/10 |
Joined: March 22nd, 2007
|awesome pic |
Joined: September 30th, 2007
|What is this Anti Aliasing I keep hearing about. And how do u use it So anyway about the pic its good twist off the First Contact scene. Enterprise doesn't always have to save the day 10/10 |
Joined: May 8th, 2008
|I got a good laugh out of this one. |
Definitely a 'WTF' moment for the trek crew.
10/10 because it's a great concept, funny line, and good placement, despite how the graphics may look.
Joined: June 20th, 2008
|Very Trek-like angle on the Sovvie, not everyone can have all settings on max either, so 10 from me for the idea too. |
Joined: February 4th, 2008
|7/10, the JPEG compression, and the repeat of the stargate theme, and the lack of a nanoFX atmosphere really did this one in for me. |
@9; Anti-Aliasing is how the computer smooths lines and edges in a 3D engine so that they appear more life-like. Full-Screen anti-aliasing is *notoriously* power hungry on mid-to-low level machines. Some computers like mine allow you to set overall levels through the graphics card, some are just set in stone, and some games allow you to pick and choose your settings.
A sure sign of low anti-aliasing is to look at a line in an object, say in this case the sovreign's starboard impulse pod edge. The edge appears to be made up of little blocks instead of a continuous line, indicating low AA.
Joined: November 21st, 2006
|1. JPEG Compression is frign 99% qualty!. 100% would make the file too big. |
2. This HAS Nanofx atmosphere. sorry i wasnt able to make it move on the screen......
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