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Picard: "Well, that was unexpected"
This Picture of the Day has been viewed 2781 times!
This Picture was added by Darth_Harry and validated by staff member: Danny




Average User Rating: 7.2
Number of Votes: 117
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The following comments are owned by the user that posted them. BC Files is not responsible for their content.

Total comments: 13 | Last comment: 12-22-2008 at 07:04

 #1 - 12-21-2008 at 15:14
oogamar
From:
Joined: October 31st, 2005
Posts: 10
Either a lack of anti aliasing or severely bad jpeg compression. On the plus side it's a good concept and a good angle. Just a shame about the graphics. It'd look amazing with a hi res planet texture and smooth gfx. Oh well 6/10 wink

 #2 - 12-21-2008 at 15:26
Darth_Harry
From: (Pruszków)
Joined: November 21st, 2006
Posts: 510
hmm maybe i should have waited till Earth rotates around abit bevore making the shot. That planet is actualy as high res as it gets. Oh and i dont use AA. Last time i forced BC to use it it made the game highly unstable and prone to crashing.

 #3 - 10/10 - 12-21-2008 at 15:27
Viper2203
Joined: August 25th, 2005
Posts: 35
10/10 , good picture, i never tke points off for aa, seeing as my computers graphics card is a pos

 #4 - 12-21-2008 at 15:43
zach2035
From: (Pennsylvania)
Joined: March 10th, 2006
Posts: 24
Awesome concept. And i understand the lack off aa because my old system did the samething.
10/10

 #5 - 12-21-2008 at 16:27
Konrad9
Joined: September 25th, 2002
Posts: 294
Man this looks like **** but the concept is hilariously great.

 #6 - LAWL - 12-21-2008 at 16:35
Fireyone
Joined: May 17th, 2006
Posts: 136
I lawl'd SO HARD.

 #7 - 12-21-2008 at 16:40
mastercheif17
Joined: July 31st, 2005
Posts: 101
this pic looks awsome, in regards to the gfx they don't suck they look just fine for a 7 year old game, also the concept is good as well, 10/10

 #8 - 12-21-2008 at 18:21
vadercows
From:
Joined: March 22nd, 2007
Posts: 15
awesome pic
10/10

 #9 - 12-21-2008 at 20:43
USS_DEFIANCE_NX_17001
From: (Oklahoma)
Joined: September 30th, 2007
Posts: 230
What is this Anti Aliasing I keep hearing about. And how do u use it So anyway about the pic its good twist off the First Contact scene. Enterprise doesn't always have to save the day 10/10

 #10 - 12-22-2008 at 02:43
railgun7
Joined: May 8th, 2008
Posts: 46
I got a good laugh out of this one.
Definitely a 'WTF' moment for the trek crew.
10/10 because it's a great concept, funny line, and good placement, despite how the graphics may look.

 #11 - 12-22-2008 at 03:07
USS_Prime
From:
Joined: June 20th, 2008
Posts: 13
Very Trek-like angle on the Sovvie, not everyone can have all settings on max either, so 10 from me for the idea too.

 #12 - 12-22-2008 at 06:40
Jonathan_Kent
From:
Joined: February 4th, 2008
Posts: 568
7/10, the JPEG compression, and the repeat of the stargate theme, and the lack of a nanoFX atmosphere really did this one in for me.

@9; Anti-Aliasing is how the computer smooths lines and edges in a 3D engine so that they appear more life-like. Full-Screen anti-aliasing is *notoriously* power hungry on mid-to-low level machines. Some computers like mine allow you to set overall levels through the graphics card, some are just set in stone, and some games allow you to pick and choose your settings.

A sure sign of low anti-aliasing is to look at a line in an object, say in this case the sovreign's starboard impulse pod edge. The edge appears to be made up of little blocks instead of a continuous line, indicating low AA.

 #13 - ok i dont mind a little critics but to set the record straight. - 12-22-2008 at 07:04
Darth_Harry
From: (Pruszków)
Joined: November 21st, 2006
Posts: 510
1. JPEG Compression is frign 99% qualty!. 100% would make the file too big.

2. This HAS Nanofx atmosphere. sorry i wasnt able to make it move on the screen......



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