To "ALL" who Submit Modifications to this site. We have made the " Rules of Submission " very plain to you.
If you are making a Modification of someone else's work, "YOU" must credit the person(s) who's works you are
using. This includes anything you know you didn't make yourself.
We are receiving mods that are coming without any Readme files attached. or clearly stating the Author/submitter identity. Normally, I would let this slide when it's an "Original" Hardpoint or Re-texture ect. But, submitting a Mod in your "OWN" name without crediting the Original Author(s) who contributed to the modification before you alter it. Or submitting a released mod and just slapping your name on the readme- while deleting the original Author's name? That Constitutes "THEFT"!! And a definite total Site Ban.
If you like some one's work to want to make a Mod out of it? Then credit the People, who put their hard time and effort into something your taking for granted. This means even if the Original work was done by modder "X", you need to credit the people for any alteration from the original work. That is just common courtesy.
"MODDERS LIKE TO BE CREDITED FOR THEIR WORKS"II!
From now on, Modifications "NOT" having or crediting the Original Author(s) will be "DELETED" from our Mainframe. We will expect to see the following when posting submitted files . . .
Quote:1.) Submitting Author's Name and Current Active E-Mail Address. The Author "MUST" be clearly stated. The active e-mail is for us to contact you, if your mod is corrupted during the upload process.
2.) Credit Original Author(s) for the Work(s) that was "NOT"made by you "Originally".
3.) A "Description" of what the Modification does. It is "NOT"the Site's Staff responsibility to "TEST" your Modification(s).
4.) Screen Pics for your mod "MUST" be submitted in .jpeg format "ONLY"!!
5.) Follow the SDK License Agreement. Ex: " THIS MOD(S) WAS NOT MADE, DISTRIBUTED OR SUPPORTED BY Activision (C), TOTALLY GAMES OR PARAMOUNT PICTURES. . ."
For # 5, this is Optional, but this protects you from a ugly "Law Suit" if your Mod, which you are proving to Thousands" is a violation of the SDK Agreement. and or Blows up some one's well crafted modded install and/or PC. For some reason people don't back up their modded installs.
People, things like this "WASTES" every one's time. Try to follow the rules above. Keep in mind the Bridge Commander Files Site Admin has been in the Bridge Commander modding community since the Beginning. So we have practically seen it "ALL"!!
The following comments are owned by the user that posted them. BC Files is not responsible for their content.
Total comments: 4 | Last comment: 09-08-2008 at 08:56
#1 - 09-08-2008 at 04:26
Dr_McCoy11 From: (Legnica) Joined: February 5th, 2006 Posts: 1035
Well said BlackRook, recently my Post-nem Enterprise-E was posted without any alterations to model/texture/HPs, only one thing was altered - the readme file (my name was deleted :/ ) I wouldn't mind anything against that if there would be even small detail changed in the mod and proper credits were given but in this case I couldn't tolerate that... I know we all make mistakes but as BlackRook said this is common courtesy to credit original author for their work, it's just a matter of typing few letters in word
Yeah, my Star Trek V Shuttle mod was ripped off, and the mesh was converted to being a MAX mesh that other people can download. No one asked, and no credit was ever given. When I cornered the person responsible they *****ed about having to give credit, but never removed the mesh
Annoys me that a low-poly game model is being used in such a way. I have a higher poly version of the darn thing, but I wont release it now - or any of my other BC mods. Tired of seeing people get ripped off, and having there (and mine) hard worked messed about with.
It's not too much to ask folks, take five minutes out of your time to give proper credit. I can guarentee that the person who created the original mod spent more time then that on it.
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