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Bridge Commander Downloads > Other Sci-fi Genres > Stargate SG - 1 and Atlantis:
Stargate Ship Pack (V1.0)
Filename: stargate_pack_v1.zip

Date Added:
Type / Category:
79.79 MB
Dave975 + DKealt
MVAM Infinte
Other Sci-fi Genres > Stargate SG - 1 and Atlantis

Average User Rating: 7.6
Number of Votes: 123
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5 Other Files by Dave975 + DKealt:
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- Ancient / Alteran Puddle Jumper (2 - MVAM)
- Goa'uld Anubis Supership (1.0)

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Stargate Ship Pack (V1.0) - File Description  

  NOTE: This file has become outdated and there's a newer / better version available.
  You can still get this file but we suggest you have a look at the NEW / UPDATED VERSION first!

Tech: 10
Quality: 10
FunFactor: 10
Creativity: 10
Item Placement: 10
Installation Instructions: 10

Overall Rating: 10

Here is the Stargate Ship pack, this includes several ships from Stargate SG - 1 and Stargate Atlantis, including Goa'uld, Tau'ri (Earth), Asgard, Replicator, Wraith and Ori ships / stations.

Note: Missing Credits for Goa’uld Death Gliders, this ship was modeled and textured by DaAan. The X-301 was also modeled by DaAan. Anyone wishing to use these vessels should contact him for permissions in future at 'daaandesigns at hotmail.com'

Please note that this pack is NOT compatible with the latest version of the Stargate Pack, if you install this one as well as the third version of the stargate pack this will cause some problems. It is highly recommended that you either install stargate packs 1 + 2 or stargate pack version 3 (not all of them

More Information about the Modification

Here is the Stargate Ship pack, this includes several ships from Stargate SG - 1 and Stargate Atlantis, including Goa'uld, Tau'ri (Earth), Asgard, Replicator, Wraith and Ori ships / stations.

Please note that the following Review / Description contains spoilers for Stargate SG - 1 Season 9, and Stargate Atlantis Season 2

There are four different types of Earth ship including in the ship pack, the X301, F302 Fighter, X303 (Prometheus), and the BC304. All of these ships are highly detailed and well made with realistic sounds to the series. The X303 and X304 have the ability to Launch F302's giving you the choice of flying the Capital ship or a fighter.

X301 - This ship has been completely retextured to match what was seen in the Stargate SG - 1 episode "Tangent", the hardpoint has been improved so that it includes two missiles rather than the original staff cannons.

F302 - This ship has been retextured and upgraded, the hardpoints have been changed to be more consistant with the Stargate shows including more ammunition for the cannons and an increase in speed to match the Goa'uld Death Gliders. Highly recommended in dog fights against the Wraith Dart or Death Gliders. Just to note this ship is very vulnerable to NanoFX explosions and will probably not survive a close explosion.

X303 - Prometheus - This ship has been completely remodeled and retextured to be more look more like it did in the Stargate SG-1 episode "Ethon", the ship is armed with numerous rail guns and missles (standard and mark 9 nuclear warheads). This ship is more realistic and detailed than that of the previous version, and also has realistic sounds when compared to the Stargate SG-1 show.

BC - 304 - This ship has been an improved model and more detailed textures that make the ship look highly detailed and very well made, the ship looks a lot more closer to the version as seen in both SG-1 and Atlantis. There are three different versions included, the Daedalus, Odyssey and the Korolev. Each ship has similar weapons with a few exeptions, such as the Daedalus being able to dual rail guns while the Odyseey and Korlev can only fore single rail guns. The Korolev is a weaker ship due to it being rushed into battle (for more click here - spoiler warning)


The Goa'uld ships and stations include the Death Glider, Needle Threader, Al'Kesh, four different variants of Ha'tak, Anubis Mothership and a Goa'uld Starbase. All of the variant of the Ha'tak with the execption of the replicator version can all launch Death Gliders via MVAM, giving you the choice of flying the Ha'tak or the Death Glider.

Death Glider - This is the orginal model created by ScottPKeene, a ship that can be launched from the Ha'tak. This ship is now balanced towards the F-302. It is highly recommended and very fun to use this in a fight against the F302s, although you may not win all of the time as it depends on who gets the first shot.

Needle Threader - a ship that was seen in Stargate SG - 1, Season 3 episode "In To The Fire". This ship is similar to that of a Ancient / Alterran puddle jumper (although very different shape), where it was designed to go through the stargate. The Needle Threader is more manuverable than that of a standard death glider and just as powerful. This ship is more than a match for the wraith dart and possibly the F302, although the latter is more difficult to fight against (depending on who gets the first shot).

Al'kesh Mid Range Bomber - The model and textures have been vastly improved over the previous version and is more detailed. This ship is armed with 2 staff weapons (which can fire in multiple directions) and 2 downward firing bomb launchers. This ship is relatively fast and relatively weak compared to the other stargate vessels. This ship can easily beat F302's, Death Gliders or Wraith Darts one on one (not always though), although against those fighters in numbers this ship would not stand a chance. The Al'Kesh does not stand a chance against any of the capital ships, and mayl do some damage to the either the ha'tak or bc 303.

Ha'tak (all versions) - The ha'tak has be retextured and has new hardpoints for all of the variants included. The Replicator version of this ship has been made more powerful than before as it was too easy to take damage. There are four versions included in this mod, the Standard Goa'uld Ha'tak, a refit Ha'tak, Anubis' Ha'tak (The one that destroyed an Asgard Beliskner in "Revelations" (Season 5) and a Replicator controlled Ha'tak as seen in "The Reckoning Parts I and II" (Season 8 - SG - 1). All three of the ships are identical other than their weapons and shields.

The first type of ha'tak is the standard early Goa'uld version, this one is weaker than that of the X303 and BC 303. This ship can also destroy several small Star Trek vessels but against more manuverable ships such as a bird of prey or defiant it might not be able to hit it a long range. The second type of Ha'tak is a refit version that might have been used within the later seasons of SG-1 under the ranks of the Free Jaffa, this ship would be more powerful than the first but in a one on one fight with the earth ships it may very well struggle.

The third type of Ha'tak, Anubis Ha'tak is more powerful than the first and can take on the X303 or BC 303 although will take damage from it and can possibly take on multiple "heavy" star trek ships (i.e, Galaxies, Sovereigns, etc). The forth type of Ha'tak is the Replicator Controlled Ha'tak, this ship is a lot more powerful and can easily destroy most ships fairly quickly. This ship can possibly take on 4 - 7 standard Ha'taks or more and win. This ship would also easily destroy most Star Trek ships with the exception of a Borg Cube which will more than likely destroy the Ha'tak.

Anubis Flagship - This ship has been made even more powerful and should easily be able to take on an even larger fleet of Ha'taks, as seen in the Stargate SG - 1, Season 6 Episode "Full Circle". This was where a fleet of eight Ha'tak attacked Anubis' Flagship causing no damage and loosing most of the attack fleet. In its standard form this ship can take on a couple of Ha'tak or perhaps the Daedalus Class Battlecruiser (BC304) or even an Asgard vessel. In its attack mode this ship becomes a lot more powerful and is capable of taking out fleets of Ha'taks fairly easily.

Goa'uld Starbase - Here is the starbase of the Goa'uld as seen in Stargate SG -1 Season 5 episodes "Summit" and "Last Stand", this base is very powerful, this ship can easily take on a medium - large fleet of Ha'taks and even a couple of Asgard ships. This base is highly detailed and well made, however just as a note on slower computers when taking damage this may cause some slow downs to occur in game.

Here is the Asgard ships including two ships, the Daniel Jackson (Science Vessel) and the O'Neill. Both of these ships now include a cloaking device as this has been mentioned in the Stargate SG-1 show.

Daniel Jackson (Science Vessel) - This ship has been improved in several places by having newer more detailed textures in a couple of areas and the model has also been improved upon. This ship was first seen in the SG-1 episode "New Order". However since this ship is only a science vessel, it won't be as powerful as the main warships within the Asgard Fleet. Saying that this ship is still more than a match for the Goa'uld Ha'tak vessels, although may loose against Anubis's Ha'tak or anything Higher.

O'Neill Class Warship - This ship was seen in several Stargate SG - 1 episodes and named after Colonel / Brigadier General / Major General Jack O'Neill (depending on which season of SG - 1 you watch). This ship is armed with numerous pulse weapons and several ion cannons which can do heavy damage to almost all ships.

This is a very powerful ship that can easily destroy ha'taks, daedalus classes (X304 / BC 304) and many other ships. This ship can also easily take out most star trek vessels, although may struggle against a borg cube or the heavy ships such as a dominion battleship or the excalibur (although this is a tough one to call as both ships won and lost). The O'Neill may struggle against the Replicator Ha'tak as this is slightly too powerful for it.

This ship now inlcudes two versions, both have more detailed textures and more weapons coverage to ensure that all areas are covered when going into a fight. There is the standard warship and the earlier prototype which is less powerful.

Alteran / Ancient
Puddle Jumper - This ship is the ship as seen in Stargate Atlantis and three episodes of SG - 1 in Season 8. This ship is highly manuverable (in fact very similar to the show) and can easily avoid shots from the Ha'taks weapons at longer ranges but will get hit close up. The puddle jumper is only armed with 36 Drones which are all very powerful (even more so if you have Future Technologies), these weapons can easily destroy many ships including Ha'taks, TNG Cruiser Level ships from TNG.

The Puddle Jumper is more than a match for the wraith dart or even six. Although this may seem an uber ship, it is far from it as its hull is very weak in comparison to its weapons as any ship armed with phasers or a few unlucky hits from pulse phasers, distruptors or staff weapons can easily damage its hull. This ship also includes a MVAM mode where the weapons and engines pods are either inside or outside the ship. The weapons can only be fired when they are outside of the Puddle Jumper itself. This ship has also been rescaled and made more accurate to the show.

Wraith Dart - This ship has been made more accruate and has been re-scaled to match the other stargate vessels within the game. Unfortunately the weapons are slighly misaligned but this ship is still highly detailed and well made. This ship is fast and is capable of taking on either the F-302 or the Puddle Jumper but this does not mean that it will win. If the Dart gets the first shot then it may have a chance against a F - 302.


There are two Ori stations included within this modification, the Ori Satelite and the Supergate.

Ori Satelite - This is basically a weapons platform that has one weapon which is very powerful and can literally destroy stargate ships very quickly within 1 - 3 shots at most (more for the more advanced ships). This weapon isn't completely accurate to the SG - 1 episode "Ethon", as this has a quicker recharge that that episode although it is still slow. To even have a chance against this weapon use at least 4 - 5 ships when attacking. Unfortunately when the AI is in control of the weapon it may not fire correctly causing less damage to your ship than if the player was in control of it.

Ori Supergate - There are two versions of this one active and one in-active. These do not do much, although it does have MVAM capability to activate the gate. This is mainly for good screenshots at the moment.

All of these ships can be used to re-inact scenes against within Stargate SG-1 and Stargate Atlantis. This modification pack is highly recommended to any Stargate Fan as it will add a new part to bridge commander.

  NOTE: This file has become outdated and there's a newer / better version available.
  You can still get this file but we suggest you have a look at the NEW / UPDATED VERSION first!

Stargate Ship Pack (V1.0) - Screenshots  
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Stargate Ship Pack (V1.0) - File Download Options  

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Stargate Ship Pack (V1.0) - Readme  
Readme File:
Stargate Pack (V1.0)

By Dave and DKealt
Contact: daverussell_345@fsmail.net

Ok, so after a lot of time and hard work, we've finally finished the stargate pack. This pack contains all of the stargate ships previously released on BC Files, all of which have all been improved in one way or another and de-bugged (well as far as we know), and it also includes a few other things that have not been released before. Most of the ships are now fully finished and work perfectly, but there are just a couple of small glitches with a couple of them which may not be noticed unless you know to look for them. These will be mentioned in the list of all the ships. Also i've included 2 different rail gun sfx files. One is in the correct folder, the other is just in the pack. Whichever you think sounds better, just make sure it's copied to sfx/weapons.

Lists of improvements/changes

Earth Ships
1 X301 – This has been completely re-textured to appear more accurate to what was seen in the SG1 episode Tangent. Also the Hardpoint file has been more accurate by adding two missiles as opposed to the original two staff cannons.
2 F302 – The amount of bullets in the cannons has been increased and registries have been added to the tail fins. The speed has been increased to be better balanced to the Al'kesh and Gliders.
3 X303 – The models have been improved as have the textures and a new model has been made to be more accurate to what was seen in the episode Ethon. The Hardpoint file has been realigned and re-balanced to be more accurate.
4 BC304’s (Yes you read correctly. That’s Plural) – The model has been improved dramatically and the detail is now more accurate, right down to radar dishes on the top. The textures have also been greatly improved and have been made a lot lighter and new icons have been added. Three separate hardpoint files have been created to create each version of the BC304. Daedalus-This has continuously firing rail guns, with multiple turrets firing in the same ark. It also has Dual firing missiles as Daedalus has only been seen firing two missiles at once. This variant has blue shields as opposed to the greenish shields on the other BC304’s as seen in Siege part 3.
Odyssey-This has single firing rail guns and missiles as seen in Camelot as well as the greenish looking shields. However if you use the secondary targeting mod from KM it will often fire on multiple targets simultaneously as seen in Off the Grid.
Korolev- This is essentially the same as the Odyssey but the sub systems have been made weaker as it was rushed into service.
1 Both of the X303’s and all of the BC304’s have MVAM ability to launch F302’s. Also each model has been re-done for MVAM with open hanger doors. In MVAM there are two options ‘Launch F302’s’ where you continue to pilot the mothership, and ‘Fly F302’ where you pilot one of the fighters.

Goa’uld Ships
2 Death Glider – ScottPKeene has kindly allowed us to use his models in this pack as a separate ship and within the MVAM mod. The icon has been improved and the hardpoint file has been re-balanced compared to the F302.
3 Needle Threader – This has been re-scaled and the weapons re-aligned to be more accurate and the hardpoint has been re-balanced compared to the glider.
4 Al’kesh – The back of the model has been re-shaped to be made more accurate and the textures have been vastly improved (look how shiny it is!). A new icon has also been added as well as a cloaking device.
5 Early Ha'tak – The weapons have been re-aligned to more accurate positions.
6 Refit/Anubis/Replicator Ha'tak – Weapons have been re-aligned and the central column of windows on the rear textures has been de-stretched. The Replicator version has also been made more powerful as it was too easy to damage before.
7 Anubis Flagship – This ship has been made more powerful and should be able to take on a larger fleet of Hataks as it was under powered before.
8 Goa’uld Starbase – This is a new Mod. It has been made powerful enough to take on a medium sized fleet of Hataks as it was described as having impenetrable defences. Be warned this may slow down older computers as it takes hull damage.
9 All versions of the Hatak have MVAM capability to launch gliders except for the Replicator Hatak where it is logical to assume that the gliders had been eaten.

Asgard Ships
1 Daniel Jackson/Science Vessel – The model has been improved in several places and the textures on the sides and top have been de-stretched and improved.
2 O’Neill/Warship – Since the original O’Neill was the only one to have the two forward cannons these have been removed and a separate variant made. Both versions have had more detail added to the textures. Also the arcs of the weapons have been increased to give all round better coverage (it is a warship after all).
3 All ships have had cloaking added (And YES THEY ARE MEANT TO HAVE THEM!!)
4 The Beliskner is still in production and does not have textures yet and so will be released separately.

Ori Ships/Stations
1 Supergate – There are two versions of this, one active, one in-active. At the moment they do not do much however once the Ori Warship has been made it will be capable of launching the warship through the shuttle launching framework, although it does have MVAM capability to activate and cool sound effects. Other than this it is just there for cool pictures (at the moment ;-)
2 Ori Satellite – This should be powerful enough to split the X303 in half in just a few shots (as seen in the trailer) and also has powerful shields that will take three or four motherships to destroy. We’ve tried to et the weapon as accurate as possible, however under AI control there is sometimes a looping problem and the weapon texture repeats. The weapon itself has a slow recharge rate to keep it accurate although not as accurate as in Ethon as this would be boring.

Ancient/Wraith Ships
1 Puddle Jumper –This has been re-scaled and the shape has been made more accurate.
2 Wraith Dart – This has been made more accurate and also been re-scaled. However the hardpoint is slightly misaligned, as i cant get it to align properly now. If anyone could sort it that would be great.

Please Note – For the Wraith Dart, Death Glider and Ori Satellite invisible non-damaging torpedoes have been added which cause the ships to attack more often as they previously did not attack very often. Although they appear on the tactical display there is no point in using them as a weapon (of course you will know this having completely ignored this readme before trying out all the really cool ships)

Plugin Files
1 All ships have a plugin file included which will put the ships under a Stargate sub-menu. If you wish to set up your own sub-menus simply delete the scripts/custom/ships folder before copying and pasting. However if you want icons for the MVAM F302’s and Gliders their plugin files have been designed to not show up in the sub-menus therefore avoiding a long list while still plugging in the ships with icons. Deleting these will mean no icons or a long list of F302’s or gliders.


Most models done by Dave with the exception of the Wraith Dart which was done by Mikala and re-scaled by Dave and the Death Glider/X301 by ScottPKeene.
Textures and icons are done by DKealt
SFX done by DKealt and Com-Man

Note: Missing Credits for Goa’uld Death Gliders, this ship was modeled and textured by DaAan. The X-301 was also modeled by DaAan. Anyone wishing to use these vessels should contact him for permissions in future.

Special thanks to all who helped test the ships and fix them.

Anyone wanting to use these ships for other mods may do so, just give credit.

Stargate Ship Pack (V1.0) - User Comments  
The following comments are owned by the user that posted them. BC Files is not responsible for their content.

Total comments: 49 | Last comment: 08-30-2011 at 19:18

Click the Expand symbol to expand all comments (view full comments)

 Expand#1 - Posted by: DaDeuceIsLoose (Member) - 06-27-2006 at 18:51

 Expand#2 - Posted by: phoenix1701 (Member) - 06-27-2006 at 19:36

 Expand#3 - Posted by: JanMike34 (Member) - 06-27-2006 at 22:41

 Expand#4 - Posted by: leichy (Member) - 06-27-2006 at 23:21

 Expand#5 - Absolutely Stunning - Posted by: kahless5 (Member) - 06-27-2006 at 23:53

 Expand#6 - Posted by: The_Daedalus (Member) - 06-28-2006 at 03:26

 Expand#7 - Posted by: mawa1213 (Member) - 06-28-2006 at 03:28

 Expand#8 - More Updates To Come Soon! - Posted by: Dave975 (Member) - 06-28-2006 at 04:04

 Expand#9 - #5 O'Neill - Posted by: DKealt (Member) - 06-28-2006 at 04:20

 Expand#10 - Posted by: Jediknight2091 (Member) - 06-28-2006 at 04:22

 Expand#11 - Posted by: Hawaiian_c (Member) - 06-28-2006 at 04:43

 Expand#12 - Posted by: Dave975 (Member) - 06-28-2006 at 06:00

 Expand#13 - Posted by: Prometheus16 (Member) - 06-28-2006 at 06:56

 Expand#14 - Posted by: sg2 (Member) - 06-28-2006 at 08:22

 Expand#15 - Posted by: DaDeuceIsLoose (Member) - 06-28-2006 at 08:47

 Expand#16 - Posted by: Konrad9 (Member) - 06-28-2006 at 10:46

 Expand#17 - Posted by: DKealt (Member) - 06-28-2006 at 11:13

 Expand#18 - @sg2 - Posted by: USS_Sovereign (Member) - 06-28-2006 at 13:08

 Expand#19 - Posted by: sg2 (Member) - 06-28-2006 at 15:11

 Expand#20 - Posted by: Micric (Member) - 06-28-2006 at 15:18

 Expand#21 - Ability to control phaser yield? - Posted by: WTA_Delta (Member) - 06-28-2006 at 17:04

 Expand#22 - Posted by: Dave975 (Member) - 06-29-2006 at 01:24

 Expand#23 - Posted by: leichy (Member) - 06-29-2006 at 10:20

 Expand#24 - Posted by: Dave975 (Member) - 06-29-2006 at 10:53

 Expand#25 - Posted by: stephen_b (Member) - 06-29-2006 at 14:33

 Expand#26 - Posted by: USS_Sovereign (Member) - 06-29-2006 at 20:04

 Expand#27 - Thanks a lot! - Posted by: BATBuxton (Member) - 07-01-2006 at 04:49

 Expand#28 - PROBLEM - Posted by: merkel (Member) - 07-01-2006 at 12:34

 Expand#29 - Posted by: pellaeon (Member) - 07-01-2006 at 16:35

 Expand#30 - Ok - Posted by: merkel (Member) - 07-02-2006 at 08:57

 Expand#31 - Thanks - Posted by: kyleKartarn2040 (Member) - 07-06-2006 at 06:38

 Expand#32 - thank you - Posted by: darth5ava63 (Member) - 08-06-2006 at 13:36

 Expand#33 - Posted by: HammeRSlammeR (Member) - 08-18-2006 at 20:10

 Expand#34 - just wonderin - Posted by: jlmejia (Member) - 08-24-2006 at 15:49

 Expand#35 - #34 - Posted by: DKealt (Member) - 09-10-2006 at 13:09

 Expand#36 - nice - Posted by: judgeking (Member) - 12-25-2006 at 00:26

 Expand#37 - wow - Posted by: FEF_Matt (Member) - 01-01-2007 at 10:29

 Expand#38 - Posted by: alex1442 (Member) - 05-05-2007 at 18:08

 Expand#39 - Posted by: makintosh22 (Member) - 05-08-2007 at 10:02

 Expand#40 - credit for model - Posted by: cjabates (Member) - 05-24-2007 at 18:44

 Expand#41 - Posted by: Tyenkrovy (Member) - 04-14-2009 at 17:59

 Expand#42 - Posted by: Konrad9 (Member) - 08-11-2009 at 08:01

 Expand#43 - Please help - Posted by: arciis (Member) - 10-23-2009 at 05:35

 Expand#44 - Posted by: masterjorge (Member) - 11-29-2009 at 10:36

 Expand#45 - custom? - Posted by: davidusk2 (Member) - 07-07-2010 at 12:43

 Expand#46 - How to start? - Posted by: The_Killer_MG (Member) - 01-30-2011 at 17:11

 Expand#47 - Posted by: swilson0907 (Member) - 02-05-2011 at 20:42

 Expand#48 - how to put stargate ship pack on star trek bridge commander - Posted by: cabose129 (Member) - 08-02-2011 at 22:44

 Expand#49 - Posted by: Daniel_joy (Member) - 08-30-2011 at 19:18

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