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| Star Empire tmp ship (1.5) - File Description |
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Description:
From the novel "Dreadnaught" by Diane Carey, ship on cover designed by Boris Valejo.
Star Empire is a large 3 engined Federation Dreadnaught designed in great secrecy by Vice Admril Vaughn Rittenhouse sometime in the late TOS or early TMP era. Originally, it was created by said admiral as a way to force "collectivisim" on the galaxy, said plans
were foiled by the crew of the Enterprise and recent starfleet Academy graduates, most of whom smelled something fishy.
taken from "No Hardpoints' area here at BCFiles
read the readmes and especially the requirements.
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|  | | Star Empire tmp ship (1.5) - Screenshots |  | Screenshots: |  |

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| Star Empire tmp ship (1.5) - File Download Options |
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Primary Download Locations: | | Name: Location: Provided by: | Worldwide Mirror by FileFront USA Central FileFront.com | | | |
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|  | | Star Empire tmp ship (1.5) - Readme |  | Readme File:
============================================================================
==================================== Required ================================================================
you will need to have installed the bridge commander patch
[ http://bridgecommander.filefront.com/file/Bridge_Commander_Patch;2374 ]
and of course the Foundation (which can also be found in BCut and KM and follow the readmes )
For some ships I do recommend (it is fun , for some ships, but good to have installed anyway)
http://bridgecommander.filefront.com/file/Shuttle_Launch_Framework;39370
NOTE: if you have Kobayashi Maru, many things (read the readme) are included, However if you Have Kobayashi Maru,
Do NOT reinstall the Foundation or shuttle Launch framework.
Starfleet R-D-s Enginerring Kit use weapons and sounds from there
http://bridgecommander.filefront.com/file/SFRD_Engineering_Kit;117658)
===================== Credits ==========================
Thank you Totally games for making Bridge Commander possible and
For the Patch that we use (1.1)
and Dasher42 for his Foundation mod that allows us to add more ships
(the foundation comes bcut and in Kobayashi Maru)
USS Sovereign for BCUT - TDE (good tools)
shuttle Launching Framework originally by Evan Light aka sleight42
Kobayashi Maru - by the KM Team [highly recommend this]
mesh - stresspuppy
Conversion and scale: Starforce2
Textures: Nick Porcinos, atrahasis, with hand drawn texture pieces by stresspuppy.
Minor Texture Tweaks by King Class Scout
tweaks and SFR-D conversion by TiqHud
Original Beta testing by Leonidae and Baz1701, further beta testing courtesy of the SFR-D staff.
textures - stresspuppy - cleaned By King Class Scout
hardpoint - stresspuppy - King Class Scout
Personal thanks to tiq for helping me tweak this
beta testing - SF R-D - - Uss Marine
[[ SF R-D team , hobbs [Uss Griffin], bankruptstudios, Lionus, GMunoz, sovereign001, JB06, Baz1701, King Class Scout, TiqHud ]]
screenshots by beta testers, graphics quality is different because the screenshots are from different systems.
tested in Kobayashi Maru and with Starfleet R-D-s Enginerring Kit
Note: appears in QB menu 'TMP Ships'
=================================================
--------------------------------------------------------
To install
just unzip into a Temp folder and copy-paste the contents into your main Bridge Commander folder.
Starfleet R-D team MUST be contacted, and Permission asked, before any retexture or port of these mods can be done
and permission Must be obtained First. And your project be renamed to prevent overwriting and a proper credit given.
Most of the Starfleet R-D team can be PMed at BCC
I can be emailed at tiqhud AT gmail Dot com [best if emailed] , or PMed at BCC , BCS:TNG
by the installation of this Mod-ship you agree that I or anyone mentioned in this readme, can NOT be held
responsible , for the Messing up of Your computer
COPYRIGHTS
__________________________________
THIS MODEL(S) IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY Activision
TM - (C) INTERPLAY - PARAMOUNT PICTURES.
Star Trek, Bridge Commander, Star Trek Deep Space Nine, Star Trek The Next
generation, Star Trek Voyager (and various logo devices used in them) are
copyright Paramount Pictures, as are the characters, related images, and sounds
from the productions. |  |

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| Star Empire tmp ship (1.5) - User Comments |
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The following comments are owned by the user that posted them. BC Files is not responsible for their content.
Total comments: 7 | Last comment: 04-07-2011 at 11:51
killallewoks From: (Many places) Joined: August 13th, 2007 Posts: 267 | The model takes me back to KA and that's not a bad thing. |
King_Class_Scout Joined: August 9th, 2009 Posts: 150 | considering the original upload date of the model...
I was going to originally release this myself, but offered it to the team.
and, be kind, gentlemen, the textures are still the originals with some minor cleanup on them. |
Trevacious Joined: November 27th, 2004 Posts: 16 | Is it possible in the hardpointing to duplicate this feature from the novel? I know a ship can sit safely inside another ship's shield bubble, so why couldn't you put three shield generators inside one ship and have 'em generate 3 durable, concentric bubbles of protection? |
ACES_HIGH (Staff) From: (Beaverton, Oregon) Joined: September 11th, 2003 Posts: 408 | unfortunately, the way BC handles hardpoints, the secondary shield generator won't kick in until the first generator is disabled, by the time that happens, it's probably too late to save the ship. |
borgannex From: (Indianapolis,Ind) Joined: October 27th, 2003 Posts: 207 | Nice concept reminds me a lot of the Federation Class the only let down IMO is the textures based on the screen shots it looks "Cartoonish" & doesn't belong maybe if someone does a re-texture to clean her she would definitely be a beauty to behold! |
Joshmaul Joined: July 4th, 2010 Posts: 2 | I always thought this ship was god-awfully ugly - when I saw it on the cover of "Dreadnought!" I went "what the hell is that?" But you guys have managed to make a hideous ship look good. Well done! |
King_Class_Scout Joined: August 9th, 2009 Posts: 150 | look up the cover image. it should look a little more excelsiorish in the nacelle department. it's hard to model when you've only got the profile view to work from.
Like I said in the readme, i simply did some minor cleanup on the textures.
the model itself needs a complete remap, as it dates from 2004!
http://bridgecommander.filefront.com/file/TOSTMP_Star_Empire;26242 is the unhardpointed version. |
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