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Bridge Commander Downloads > Modifications > Damage Textures:
ST 2 an 3 Damage Textures
Filename: st31701.rar


Size:
Developer:
Downloads:
Date Added:
Type / Category:
2.92 MB
imoutosan
333
09-26-2007
Modifications > Damage Textures


Average User Rating: 6.9
Number of Votes: 10
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ST 2 an 3 Damage Textures - File Description  


FunFactor: 9
Creativity: 8
Item Placement: 8
Size vs. Usefulness: 7
Installation Instructions: 3

Overall Rating: 7

Description:
Star Trek 2/3 damage textures for FCA refit connie. combining of textures done by imoutosan

you will need http://bridgecommander.filefront.com/file/TMP_Pack_Of_Constitutions;80188

Words of Warning :
make backups of your originals, these will overwrite them

AUTHOR:
in future can you include the link to the modship, you are reacquiring for this to work properly
(many folks don't wish to spend time searching for something)



ST 2 an 3 Damage Textures - Screenshots  
Screenshots:
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ST 2 an 3 Damage Textures - File Download Options  

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Download from Worldwide Mirror by FileFront Download ST 2 an 3 Damage Textures!



ST 2 an 3 Damage Textures - Readme  
Readme File:
st2/3 damage textures for fca refit connie.
________________________________________________________________

i noticed nobody had done a st2/3 damage texture for the newer refit connie models, so i
thought i'd give it a try. nothing fancy, i just used photoshop to clone the damage from
the p81 st3 enterprise onto the tmp connie pack enterprise.
________________________________________________________________

_____________

requirements:
_____________

tmp constitution pack (this is just textures)

_____________

installation:
_____________

just place in the enterprise 1701 ship folder. (make backups of your originals, these will
overwrite them)

________________________________________________________________

________

credits:
________

tmp constitution pack: Khaliban --------------------- Model, High Res saucer textures
Zambie Zan ------------------- Phasers and Photon Torpedos

Retexture & Hardpoints ------- DR_McCoy1701A
E-mail ----------------------- 1701abcde@gmail.com


st3 enterprise: - Original model and textures: P81 a.k.a. Rick Knox (rknox@maddocsoftware.com)

- Original version base damage textures & ship icon: Joxbo

- Texture and alpha channel re-work: ASDB_J a.k.a. Jason Colbert (ASDBJ@hotmail.com)


combining of textures: imoutosan (me)
E-mail ----------------imoutosan1701@gmail.com

somebody can probably do this better than me, feel free to try.



This mod was scanned for viruses and fully tested on Bridge Commander v1.1 before it was
released. I take no responsibility for any damage this mod may cause to your system

Copyright and Distribution Permissions
--------------------------------------
THIS MODEL(S) IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY Activision
TM & (C) INTERPLAY & PARAMOUNT PICTURES.

Copyright notices:

Star Trek, Bridge Commander, Star Trek: Deep Space Nine, Star Trek: The Next Generation,
Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures,
as are the characters, related images, and sound from the productions.


ST 2 an 3 Damage Textures - User Comments  
The following comments are owned by the user that posted them. BC Files is not responsible for their content.

Total comments: 14 | Last comment: 10-02-2007 at 11:11

 #1 - 09-26-2007 at 09:05
drsjohnny
From:
Joined: December 7th, 2004
Posts: 168
looks realy neat

 #2 - 09-26-2007 at 09:57
imouto_san
From: (salt lake city utah)
Joined: June 2nd, 2007
Posts: 118
sorry for not including the link. occasionally i can be a bit scatterbrained.

 #3 - 09-26-2007 at 10:45
The_Daedalus
From: (Dublin)
Joined: November 24th, 2005
Posts: 547
Look accurate, just quite low resolution. Make a better quality one, and it'll be perfect. smile

 #4 - 09-26-2007 at 11:03
intrepid90
From: (Wegberg, NRW)
Joined: May 26th, 2007
Posts: 184
ah, there it is.
dl'ed ist just...
looks as nice as in ***Post your best BC Screenshots here*** ;-)

 #5 - 09-26-2007 at 11:04
Dr_McCoy11
From: (Legnica)
Joined: February 5th, 2006
Posts: 1033
These damage should be on the other side, on this side there should be only phaser burn but that is model foult which is using mirror textures, good work tho could be better res 8/10Two Thumbs Up!

 #6 - 09-26-2007 at 11:09
imouto_san
From: (salt lake city utah)
Joined: June 2nd, 2007
Posts: 118
thx! as for the res, it's slightly lower due to the fact it would run somewhat slow on my laptop. currently uploading the full ship. i'll see about the res.

 #7 - 09-26-2007 at 11:50
imouto_san
From: (salt lake city utah)
Joined: June 2nd, 2007
Posts: 118
full ship sent, 1024 textures. some damage marks will be slightly different due to having to re-clone them.

 #8 - 09-26-2007 at 12:29
BLasToFF
Joined: August 21st, 2007
Posts: 435
A damaged ship never looked so good 10/10 XD

 #9 - 09-26-2007 at 14:18
JeanLucPicard1
From: (Wakefield, RI)
Joined: June 16th, 2005
Posts: 272
Not bad, but the port torpedo bay was damaged from the launcher back in ST2.

 #10 - 09-26-2007 at 15:33
legotrekker
Joined: July 9th, 2007
Posts: 261
its a great idea but isnt it only good for potds? since in real battles it would look ugly when actually taking damage?

 #11 - 09-26-2007 at 16:05
imouto_san
From: (salt lake city utah)
Joined: June 2nd, 2007
Posts: 118
#10: thats a good point. don't really do battles anymore. seems like now i just play the game to take screens or admire the ships while flying around.

 #12 - 09-27-2007 at 08:52
sovereign001
From:
Joined: April 4th, 2005
Posts: 1289
nice job IMOS!

 #13 - 10-02-2007 at 10:36
Torpedo423
From: (Maryland)
Joined: December 13th, 2006
Posts: 261
would be cool if it were a Mvan function you know undamaged then hit the button and then out of no where its damaged?

 #14 - 10-02-2007 at 11:11
imouto_san
From: (salt lake city utah)
Joined: June 2nd, 2007
Posts: 118
hmmm........never thought of that, even tho' i know how to.



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