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Bridge Commander Downloads > Ships > Federation > Canon TNG-DS9-VOY:
SNS Akira Pack 2
Filename: snsakirapack2.rar


Size:
Developer:
Downloads:
Date Added:
Type / Category:
21.05 MB
Captain Bryan
1893
10-29-2005
Ships > Federation > Canon TNG-DS9-VOY


Average User Rating: 6.8
Number of Votes: 23
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SNS Akira Pack 2 - File Description  


Tech: 8
Balance: 7
Quality: 8
FunFactor: 7
Creativity: 7
Item Placement: 7
Installation Instructions: 8

Overall Rating: 7.4

Description:
Here is the second release of the SNS Akira pack created by Scotchy (the actual akira class) and CaptainBryan (hardpoints and the registries). These ships have been improved in that they are not as powerful as before. With the akiras from the first pack you could destroy several small fleets of Sovereigns, with this you are more likely to struggle.

These ships are still capable of taking on several ships at once however these ship meets its match against two Romulan Warbirds or an Excalibur (its opening volley almost rips the Akira in half!!, i found out the hard way big grin) or two Dominion Battle Cruisers (or more). Although these may be different for other people. Though as a challenge, i would suggest that you try:

1: Phasers Only against the Sovereign Class, this makes an interesting fight.

2: Attempt to attack an Excalibur, but try to avoid its main torpedo arcs, those can be deadly smile



SNS Akira Pack 2 - Screenshots  
Screenshots:
Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge


SNS Akira Pack 2 - Readme  
Readme File:
Mod Name: SNS Akira Pack V2.0

Programmer: CaptainBryan(CaptainCook/CaptainRussell)

Requirements:
-Bridge Commander
-Submenu Mod
-Skinning and Damaging Tool
-319MB of uncompressed hard disk space

Information:
This is the second version of the SNS Akira pack and includes updated textures that have dealt with the blue lights of the old ones; new and improved hardpoints are also included.

Installation:
Double-click on "AkiraPack.exe" and follow the instructions to install the mod. You then need to delete "Foundation.pyc" and "FoundationMenu.pyc" as well as any PYC files in "scripts/Custom/Autoload" and "scripts/Custom/Ships". DO NOT open up BCMP and check the status of these ships or BCMP will tell you there's a problem with them.
You MUST have the mutator, "Skinning and Damaging Tool" turned on or these ships will have no registries in-game.
Also bear in mind that the nacelle glows of the actual ships in the pack are slightly different than those in the screenshots.


#################################################################################
# #
# SPECIAL THANKS TO RICK KNOX #
# SPECIAL THANKS TO SCOTCHY #
# SPECIAL THANKS TO JASON COLBERT #
# SPECIAL THANKS TO MLEO #
# SPECIAL THANKS TO DURANDAL #
# #
#################################################################################


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SNS Akira Pack 2 - User Comments  
The following comments are owned by the user that posted them. BC Files is not responsible for their content.

Total comments: 15 | Last comment: 12-31-2005 at 22:44

Click the Expand symbol to expand all comments (view full comments)

 Expand#1 - Posted by: Sandtrooper (Member) on 10-29-2005 at 17:19

 Expand#2 - Posted by: JamesTiberiusKirk (Member) on 10-29-2005 at 18:18

 Expand#3 - Posted by: Dragon_uk20002 (Member) on 10-29-2005 at 19:02

 Expand#4 - Awesome - Posted by: voyagerd2001 (Member) on 10-29-2005 at 19:14

 Expand#5 - Posted by: DJcube (Member) on 10-30-2005 at 01:01

 Expand#6 - Posted by: JamesTiberiusKirk (Member) on 10-30-2005 at 02:42

 Expand#7 - Posted by: elminster (Member) on 10-30-2005 at 05:31

 Expand#8 - Well - Posted by: P$YCH0 (Member) on 10-30-2005 at 07:28

 Expand#9 - @6 - Posted by: dauntless (Member) on 10-30-2005 at 11:30

 Expand#10 - Posted by: akula2ssn (Member) on 10-30-2005 at 15:09

 Expand#11 - agreed whit elminster - Posted by: gdluque (Member) on 10-30-2005 at 18:14

 Expand#12 - Why? - Posted by: blasting_sniper (Member) on 10-31-2005 at 06:40

 Expand#13 - Posted by: JamesTiberiusKirk (Member) on 10-31-2005 at 07:15

 Expand#14 - Posted by: P$YCH0 (Member) on 10-31-2005 at 10:37

 Expand#15 - Quickbattle becomes inoperable - Posted by: Bombcatter (Member) on 12-31-2005 at 22:44



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