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Bridge Commander Downloads > Ships > Federation:
SFPO Mamut utility ship
Filename: mamut_utility_vehicle.rar


Size:
Developer:
Downloads:
Date Added:
Type / Category:
3.35 MB
Starforce Pro / Outalance
437
10-23-2006
Ships > Federation


Average User Rating: 5.4
Number of Votes: 5
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SFPO Mamut utility ship - File Description  


Description:
We show you the Mamut constructed by Starforce Productions/outalance
You're in for a treat here, you get two versions, there are some special cosiderations in the readme, so it will be helpful to read it

(the readme states this is a construction and salvage vehicle. Remaining phaserbanks have ben reprogrammed for welding and cutting scrap and are not suitable for ship to ship combat.)



SFPO Mamut utility ship - Screenshots  
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SFPO Mamut utility ship - File Download Options  

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SFPO Mamut utility ship - Readme  
Readme File:
====Starforce Productions/outalance Mamut====


Credits:
Author: VT1032
Parts and textures from: P81 intrepid
Lightmap assistance: Models please (I think)
conversion adn HP: Starforce2

Scaled to an intrepid suacer section
Total Length: 650m



Armament: None, this is a construction and salvage vehicle. Remaining phaserbanks have ben reprogrammed for welding and cutting scrap and are not suitable for ship to ship combat.

This vessel is capable of reproducting or repairing entire nacelles and hull sections along side a stricken ship in the field or at an area with ample spplies and security but no facilities for construction. It can also service and construct comm arrays, bouys, shuttles, lifeboats and numerous other small items on site. It also serves to remove useable parts of ships too badly damaged in the field before cargo ships cut up and haul away the hulks for recycling.

This vessel comes in "Open" and "Closed" variants. Both models match exactly, so any hardpoint changes to the main hull can be duplicated on the other ship by simply copying and renamign the hp.


SFPO Mamut utility ship - User Comments  
The following comments are owned by the user that posted them. BC Files is not responsible for their content.

Total comments: 10 | Last comment: 06-15-2008 at 11:57

 #1 - 10-23-2006 at 07:09
N1GH7H4WK
From:
Joined: February 23rd, 2006
Posts: 475
does it use a construct script?
would be usefull as a mobile shipyard

 #2 - 10-23-2006 at 07:22
N1GH7H4WK
From:
Joined: February 23rd, 2006
Posts: 475
aawwww.
no MVAM to open the yard?

 #3 - 10-23-2006 at 09:16
akula2ssn
Joined: February 11th, 2005
Posts: 836
I like this idea. Reminds me of the floating drydocks.

 #4 - 10-23-2006 at 10:01
Dave-Mastor
From: (Coeur 'D alene, Idaho)
Joined: December 9th, 2004
Posts: 357
Hey, this ship is on Armada 2 Files. And it has for quite some time. But still, it looks good.

 #5 - 10-25-2006 at 05:38
N1GH7H4WK
From:
Joined: February 23rd, 2006
Posts: 475
sorry, this ship is not the better modelling work I've seen.
the concept is nice, but since it is a kitbash whoever made it could have kept the smoothing or the alignment on the saucer (some gaps when seeing it from a side) also, the texture was untouched. it has the same mirror error the original Voyager has. 5/10

 #6 - Thanks but I didn't have anything to do with this ship - 10-25-2006 at 10:28
ModelsPlease
Joined: September 18th, 2005
Posts: 11
Sorry SF but I didn't do anything on this ship that I can recall. Doesn't even look familiar to me. I'm more then happy to put my name on credits for anything I work on and I don't see any on this one but thanks for credit LOL

 #7 - 10-25-2006 at 14:50
Hawaiian_c
From: (Hawaii)
Joined: October 3rd, 2004
Posts: 239
yah would come in handy in quick battle. but man
if thats real in start trek it must have a big cargo hold or a massive replicator for parts
but nice concept. 6/10 i would see this as a transport for damage ships.

 #8 - 11-11-2006 at 12:20
madmax144
From:
Joined: November 10th, 2006
Posts: 6
please consult the forums with any technically-related issues... - jb76

 #9 - 12-09-2006 at 09:41
The_Daedalus
From: (Dublin)
Joined: November 24th, 2005
Posts: 547
Ummm... this thing doesn't have any phasers... or any weapons at all... and this isn't just me, the hardpoint file has no phasers in it at all. It has the phaser subsystem, but no actual phaser banks. Was this just meant for screenshots or something?

 #10 - very good but...... - 06-15-2008 at 11:57
tnathan477
Joined: May 27th, 2007
Posts: 48
like it alot, desperately needs a retexture though



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