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Bridge Commander Downloads > Ship Textures:
NX Developers Pack
Filename: nx_developers_pack.rar


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17.72 MB
Ignis
561
04-25-2005
Advanced Modding & Photoshop skill
Ship Textures


Average User Rating: 5.4
Number of Votes: 5
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NX Developers Pack - File Description  


Quality: 10
Creativity: 10

Overall Rating: 10

Description:
Just when you thought the NX pack couldn't possibly get any better, along comes a pack to allow you to create your own registries.
This file consists of the medium textures and fonts that are on separate psd layers for use with Adobe Photoshop, so you will need to have some skills in that department and also the modding skills to create you own NX vessels.

Recommened for experienced modders only!



NX Developers Pack - File Download Options  

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NX Developers Pack - Readme  
Readme File:
NX Class Mod Pac: Developers Pack

Mark, LC, Darkthorne: NX Class modpack Team

This pack is for modders who want to make their own versions of nx class, the pack contains
a load of resources for the 2 saucer textures in psd format, the pack also contains the hull
font which I used on the mod (so i dont want to see any more impact font!).

The textures are in 1024 size because the pack would have been too big otherwise, my suggestion
is to work on them in 2048x2048 and then recompact the file when youve finished editing.

Well thats about it, please remember to credit everyone for the materials you use.

Thanks for all your support.

Mark

Hull Font Credit to: http://www.hash.com/users/meshula/1701/1701_1.html


NX Developers Pack - User Comments  
The following comments are owned by the user that posted them. BC Files is not responsible for their content.

Total comments: 9 | Last comment: 01-06-2006 at 12:08

 #1 - 04-25-2005 at 13:40
pokemona
From: (Barrie, Ontario)
Joined: November 25th, 2002
Posts: 809
yes cool! But to bad i dont have Photoshop anymore, Could you poseibly release them in TGA format?

 #2 - 04-25-2005 at 13:47
Mark
From:
Joined: November 11th, 2003
Posts: 363
TGA format doesnt support layers

 #3 - boy i hope im ready - 04-25-2005 at 14:04
Guest (www.usd404.k12.ks.us)
Joined: December 31st, 1969
Posts:
cuase this is gonna ROCK!!!

 #4 - 04-25-2005 at 14:23
Shinzon_Of_Remus
From: (Toronto)
Joined: September 21st, 2004
Posts: 427
like the pack wasnt good enough... wow

 #5 - @ #1 - 04-25-2005 at 15:52
maritime_guy
Joined: June 13th, 2004
Posts: 33
try using a free program called the Gimp

 #6 - 04-25-2005 at 17:02
pokemona
From: (Barrie, Ontario)
Joined: November 25th, 2002
Posts: 809
well i ment, could you relese a blank texture in TGA, but nvm i got the 30 day trial of photoshop so every thing is good

 #7 - sweet - 04-30-2005 at 20:52
Capt_Hood
Joined: February 27th, 2005
Posts: 55
Hey this is sweet, I'm currently working on modifying Enterprise by putting some of the Disovery's and Atlantis armor onto enterprise as if Enterprise had just undergone a heavy refit. Also if it was refitied after the federation was formed I changed the registry to N.C.C.-01 and U.S.S. Enterprise lol. So far it looks pretty good, especially with the federation detials...neway I still have a few things to work out cya

 #8 - 06-06-2005 at 11:57
Toasty_McGrath
Joined: September 17th, 2002
Posts: 196
Might also be cool to complete the Orbiter Shuttle name family and make the NCC-06 Endeavour. Too bad I have ZERO skills with this stuff, hehe.

 #9 - 01-06-2006 at 12:08
JamesTiberiusKirk
From:
Joined: November 11th, 2004
Posts: 1720
But I do have hehehe Devil!



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