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Bridge Commander Downloads > Bridges > Re-texture:
Generation Bridge Refit II
Filename: grefit_ii.zip

Date Added:
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15.81 MB
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Bridges > Re-texture

Average User Rating: 9
Number of Votes: 26
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Generation Bridge Refit II - File Description  

FunFactor: 9
Creativity: 8
Size vs. Usefulness: 8
Installation Instructions: 10

Overall Rating: 8.8

What we have here is my idea of a second Refit to the Galaxy Bridge that
took place several years after Nemesis. So to give an updated future look
I redone the or edited the LCARS added lots of lightmaps and brighten up some
redone colors and reflections.I went with the darker environment to give a more
serious look to it, I hope most of you enjoy.

NOTE: this will overwrite your Generations Galaxy Bridge, it will not install as a separate set.

Generation Bridge Refit II - Screenshots  
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Generation Bridge Refit II - File Download Options  

Primary Download Locations:
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Download from Worldwide Mirror by FileFront Download Generation Bridge Refit II!

Generation Bridge Refit II - Readme  
Readme File:
GGBRII-(Generations Galaxy Bridge Refit II)

What we have here is my idea of a second Refit to the Galaxy Bridge that
took place several years after Nemesis. So to give an updated future look
I redone the or edited the LCARS added lots of lightmaps and brighten up some
redone colors and reflections.I went with the darker environment to give a more
serious look to it, I hope most of you enjoy.


This Mod is presented to you by hjenterprises

Contact at darkpony50@msn.com


Credits goes to...

"Frontier Productions" for an excellent Generations bridge, the Bridge Plugin Core (Gold) and the
Elite Force Bridge Crew (1.0) with theses mods, the bridges come to cannon life!

Model: Will T Riker (initial development) - LC Amaral (completion) - Sean - Red Dragon (Nebula Furniture).
Lightmapping: LC Amaral
Animations: Mark
Scripts: Mark/Dasher
Textures: Mark, LC Amaral
LCARS: Tobias Weimann

"KM Team" for Kobayashi Maru Mods, without this Bridge Commander wouldnt be worth playing.


Elite Force Bridge Crew (1.0)-

Some of the refections on this bridge show the Elite Force Bridge Crew on them.
The Elite Force Bridge Crew Mod (is not) needed for this texture to work though.

REQUIREMENTS: In Order...1,2,3,4,5

1.Bridge Commander Patch (v1.1)-http://bridgecommander.filefront.com/file/Bridge_Commander_Patch;2374

2.Kobayashi Maru MP/QB Mod Pack (0.9)-http://bridgecommander.filefront.com/file/Kobayashi_Maru_MPQB_Mod_Pack;48457

3.Kobayashi Maru 1.0 Full- http://bridgecommander.filefront.com/file/Kobayashi_Maru_10_Full;81222

4.Bridge Plugin Core (Gold)-http://bridgecommander.filefront.com/file/Bridge_Plugin_Core;85205

5.Generations Galaxy Bridge (1.0)- http://bridgecommander.filefront.com/file/Generations_Galaxy_Bridge;85198


Just unzip or copy and paste the GalaxyRefit folder to your C:Program FilesActivisionBridge CommanderdataModelsSets and say "yes to all" when

Generation Bridge Refit II - User Comments  
The following comments are owned by the user that posted them. BC Files is not responsible for their content.

Total comments: 13 | Last comment: 02-06-2012 at 11:21

 #1 - 12-29-2008 at 12:26
From: (Beaverton, Oregon)
Joined: September 11th, 2003
Posts: 411
I love the look of this retexture, but I'm not a fan of the reflections, is there any chance of a non reflective version being released? I'll still give it an 9/10 despite the reflections

 #2 - 12-29-2008 at 14:04
From: (Legnica)
Joined: February 5th, 2006
Posts: 1033
It looks cool but yeah those reflections are kind of out of place here, I love that warm color scheme... now I can imagine Geordi sitting in capt. chair on this bridge (USS Challenger was galaxy class infact and in Timeless he was capt. - after Nem)
9/10 great work

 #3 - 12-29-2008 at 16:04
Joined: February 25th, 2007
Posts: 340
This looks great, save for the reflections. Please release a reflection less version.

 #4 - 12-29-2008 at 16:37
Joined: May 26th, 2008
Posts: 279
is there any way to make this a separate bridge?

 #5 - 12-31-2008 at 09:11
Joined: May 23rd, 2007
Posts: 47
yes i love the new design, great work, fantastic refit bridge.

10/10 smile

 #6 - 01-19-2009 at 15:54
From: (Davenport, FL)
Joined: December 29th, 2006
Posts: 37
i, for one, think that the reflections add a bit of realism to the whole thing. as far as the bridge itself goes this is fantastic work! she looks like a whole new bridge! i only wish it wouldn't overwrite the older one.

 #7 - 01-19-2009 at 21:26
From: (Toronto)
Joined: October 7th, 2008
Posts: 10
i agree with everything else..... but if it was a post nemesis refit, shouldn't the LCARS be at least nemesis standard? if not something later? just a thought...

 #8 - 9/10 - 02-22-2009 at 10:21
From: (S. Yorkshire)
Joined: May 21st, 2006
Posts: 699
Too bad the Kobayashi Maru mod is needed.

 #9 - 06-23-2009 at 03:13
From: (Wakefield, RI)
Joined: June 16th, 2005
Posts: 274
not bad, what crew is that?

* Moderator's Note: That's the Elite Force Bridge Crew.
http://bridgecommander.filefront.com/file/Elite_Force_Bridge_Crew;85204 -BR32

 #10 - @# 8 - 09-05-2009 at 21:51
BlackRook32 (Staff)
From: (Augusta, Georgia)
Joined: June 15th, 2002
Posts: 701
Kobayashi Maru 1.0 is not needed for this mod. All you need is Bridge Core Plugin Gold. And it's not that hard to make this a separate Bridge. I've done so, the pics here don't do the new textures on this set justice. 10/10 -BR32

 #11 - 09-20-2009 at 09:48
From: (New Albany, IN)
Joined: June 28th, 2004
Posts: 150
I was about to say about that bridge crew... Looks awfully familiar.

 #12 - @#10 - 11-12-2009 at 10:01
From: (S. Yorkshire)
Joined: May 21st, 2006
Posts: 699
It doesn't require one of it's stated requirements? It's Readme says it does.

* Moderator's Note: So, let's tally this up- A rank know it all nOOb tells an established modder/scripter and 3rd Era member what can and cannot be done with a Bridge Mod!? AYFKM? I'd love to know what the Hell your smokin'. Roll Eyes (sarcastic) -BR32

 #13 - 02-06-2012 at 11:21
Joined: October 14th, 2002
Posts: 119
I try this and every thing went screwy on the bridge. the alert lights looked Cardassian so i went back to the first version which besides from the occasional non sycronous alert lights very well done

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