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Bridge Commander Downloads > Modifications > Misc Modifications:
BC Infinity V1.0.0 KM
Filename: bc_infinity_v1.0.0km.rar

Date Added:
Type / Category:
63.55 MB
SMC-Hunt Productions
Kobayashimaru (atleast v.91)
Modifications > Misc Modifications

Average User Rating: 6.7
Number of Votes: 9
Related Files:
Latest 5 Modifications > Misc Modifications:
- New Shield Texture Pack (1.0)
- advancedtorpedomanagement_beta_v0.2_FIX (0.2 Fix)
- Generations Warp Sound Effects (NanoFX) (1.0)
- Coll Shield Effect 2.0 (2.0)
- JLS Delta Quadrant Pack

3 Other Files by SMC-Hunt Productions:
- BCInfinity v2.0.0 (v2.0.0)
- BCInfinity Patch (v1.0.1)
- BC Infinity (Not BC2!) (v1.0)

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BC Infinity V1.0.0 KM - File Description  

Tech: 7
Quality: 8
FunFactor: 7
Creativity: 7
Item Placement: 7
Installation Instructions: 8

Overall Rating: 7.3

This modification is the "sequel" to BC Infinity. This will re-vamp the textures on choice starships in the Kobayashimaru BC Modification, allowing for the improvement of realism during gameplay. This modification includes NanoFX 2.0 beta and V3 of the Defiant Bridge. BC Infinity also includes the Ambassador Class, Constitution Class, Defiant Class, Excelsior Class, Galaxy Class(2.0), Miranda Class (3.0), Nebula Class (3.0) by Rick Knox (P81), the Centaur by LC and Deep Space Nine by C2 Extreme.

This modification is Multiplayer Compatible as long as those that play this online have the same version of Kobayashi Maru (not infinity)

Required Files
Kobayashi Maru MP/QB Mod Pack
Kobayashi Maru 0.9.1 Patch

BC Infinity V1.0.0 KM - Screenshots  
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BC Infinity V1.0.0 KM - File Download Options  

Primary Download Locations:
Provided by:
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Download from Worldwide Mirror by FileFront Download BC Infinity V1.0.0 KM!

BC Infinity V1.0.0 KM - Readme  
Readme File:
MOD Author: SMC Productions <SMC - Eagle> (smchunt@gmail.com)
Author Community Site: http://www.thexg.net
MOD Version: v1.0.0

THIS MOD IS MULTIPLAYER COMPATIABLE, In line with the tradition of the BC Infinity series

Requirements: Kobayashimaru (atleast v.91) on BC Install

Special Thanks to: P81, NanoByte, eXtreme Gaming Community, and BCFiles.com at FileFront.com.

MOD Description: This modification is the "sequel" to BC Infinity. This will re-vamp the textures
on choice starships in the Kobayashimaru BC Modification, allowing for the improvement of realism
during gameplay.

MOD Retextures and improvements:
-Defiant Bridge
-NCC 1701
-Deep Space Nine

Mod Specific Includes:

NanoFX2 - NanoByte

Nine of Nine's Defiant (1.5) - Nine of Nine

Defiant Bridge (3.0) - 3rd Era

Rick Knox Ambassador Class (2.0) - P81

P81's Excelsior (1.0) - P81

Rick Knox Galaxy (v2.0) - P81

Rick Knox Nebula Class (v3.0) - P81

Intrepid Retexture (3.0) - Klapaucius5691

Rick Knox NCC 1701 (v2.0) - P81

P81 Centaur Class (v2.0) - LC
No Link Avaiable

P81 Miranda Class (3.0) - P81
No Link Avaiable

C2X Deep Space Nine - C2Extreme

BC Infinity V1.0.0 KM - User Comments  
The following comments are owned by the user that posted them. BC Files is not responsible for their content.

Total comments: 5 | Last comment: 12-11-2006 at 11:59

 #1 - One Question - 06-20-2006 at 21:01
From: (Santa Fe, NM)
Joined: April 24th, 2005
Posts: 56
I only have one question about this file, does it rewrite the Original KM scripts? If not, count me in for downloading it. smile

 #2 - Oi Vey! - 06-21-2006 at 08:50
From: (New York)
Joined: March 25th, 2004
Posts: 172
No no no no no!!!! The entire point of the BCInfinity modification line is that it DOES NOT edit ANY multiplayer game files. You can play on regular KM servers, they DO NOT have to have this modification!!!!!

Also I have to make a readme edit. The Centaur IS NOT from P81, but from LC. I will make that change on the next version release.


 #3 - This is great, but.. - 06-27-2006 at 03:26
Joined: June 15th, 2006
Posts: 167
Some of the running lights are out of position. I mean, the textures are awesome, but things like, where the phasers shoot from and where the running (red and green) lights are seemed to be out of place. The forward running light aren't even touching the hull and the dorsal phaser seems to shoot out of the deflector dish... confused

 #4 - 06-29-2006 at 07:52
From: (New York)
Joined: March 25th, 2004
Posts: 172
@ #3 - Which ship are you referring too, this error hasen't been reported.

Are you sure your operating them on High Res?

 #5 - 12-11-2006 at 11:59
SuperSmeg (Staff)
From: (Bracknell)
Joined: April 18th, 2005
Posts: 2071
KM: Pimped is much better then this. This isnt very good. 1/10

PS: One of the downsides to this mod is that Rick Knox and P81s (same person! But he couldnt decide on usernames) ships are all ports from SFC3 which sucks.

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