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Bridge Commander Downloads > Ships > Multi-race Ship Packs > BC Expansion:
BC Expansion "Enemies of Life" Patch (1.3)
Filename: 1.3_fix_for_old_1.3.exe


Size:
Version:
Developer:
Downloads:
Date Added:
Requirements:
Type / Category:
24.29 MB
1.3
USS Donoghue
1592
02-27-2005
BC 1.1
Ships > Multi-race Ship Packs > BC Expansion


Average User Rating: 10
Number of Votes: 3
Related Files:
Latest 5 Ships > Multi-race Ship Packs > BC Expansion:
- BC Expansion "Enemies of Life" Deluxe (1.4)
- BC Expansion "Enemies of Life" *Patch* (1.4)
- BC Expansion "Enemies of Life" Patch (1.3b)
- BC Expansion "Enemies of Life" (1.3)
- BC Expansion Deluxe Compiled Version (1.2)

5 Other Files by USS Donoghue:
- STBC Expansion - Engage to Reality Teaser
- BC Expansion "Enemies of Life" Deluxe (1.4)
- BC Expansion "Enemies of Life" *Patch* (1.4)
- MVAM Bird of Prey Beta (0.9)
- BC Expansion "Enemies of Life" Patch (1.3b)

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BC Expansion "Enemies of Life" Patch (1.3) - File Description  


Description:
Quote:
This patch is only for the people who downloaded 1.3 on 26/2/05 and people who have downloaded 1.3 starting from 27/2/05 will NOT need to download this file.

The fix is 25 meg big.

I hope this helps

Uss_Donoghue

This means that, if you downloaded the first version released yesterday, this file will do exactly the same thing, as the version released today. This is for those who do not wish to download 200+ MB once again.



BC Expansion "Enemies of Life" Patch (1.3) - File Download Options  

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Download from Worldwide Mirror by FileFront Download BC Expansion "Enemies of Life" Patch!



BC Expansion "Enemies of Life" Patch (1.3) - User Comments  
The following comments are owned by the user that posted them. BC Files is not responsible for their content.

Total comments: 12 | Last comment: 04-04-2005 at 17:55

 #1 - O yeah - 02-27-2005 at 16:35
Uss_Donoghue
From:
Joined: August 9th, 2003
Posts: 190
For the people who just download the file and put it on the recent 1.3 it wont make any diffrence to your 1.2. This file will also be deleted in a months time or so.

 #2 - above... - 02-27-2005 at 16:37
Uss_Donoghue
From:
Joined: August 9th, 2003
Posts: 190
sry when i said 1.2 i meant 1.3

 #3 - 02-27-2005 at 17:11
Phoenix_Avatar2
Joined: July 28th, 2004
Posts: 76
Thanx for the patch!

 #4 - for what? - 02-27-2005 at 17:38
Pizi
From:
Joined: February 24th, 2005
Posts: 39
What exactly is this patch updating? It will be good know that. Perharps I can then fix it manualy.

 #5 - Re: #4 - 02-27-2005 at 20:05
blurb23
From:
Joined: September 11th, 2004
Posts: 363
there were some files missing from yesterday's EOL 1.3 download... the patch puts them in...

if you downloaded 1.3 today, you wont need to worry about it

 #6 - 02-28-2005 at 11:47
Joelteon7
From: (England, London)
Joined: November 11th, 2004
Posts: 1533
Thank you very much USS Donoghue, greatly appreicated smile

 #7 - 02-28-2005 at 13:46
Guest (198.62.88.89)
Joined: December 31st, 1969
Posts:
I haveing a problem with the quickbattel. The enemy ships don't fire nor move. The AI is almost dead.

 #8 - Small Promble with patch - 02-28-2005 at 15:57
batchman
Joined: October 16th, 2004
Posts: 5
I've notice the same promble in #7 with the AI in quickbattle. Plus I happen to notice that some of the Systems were taken out. Anything on that? Over all this a Great Job for EOL 1.3 big grin Keep UP the GREAT WORK big grin

 #9 - 03-01-2005 at 04:04
Guest (ACCBC704.ipt.aol.com)
Joined: December 31st, 1969
Posts:
yeah and the missions thing on inserection soz cant spell wen it loads up it crashes my game it worked in 1.2 but not hear hmmmm also y did my little defiant get DOWN graded it was tougher than that in real life and 1.2 please i like that ship FAST HARD AND DOWN RIGHT POWERFULL

 #10 - #7&8, I have same prob - 03-01-2005 at 08:54
USS_Dreadnaught
From:
Joined: May 29th, 2004
Posts: 17
I also have the problem that the ai does nothing but it only happens if my ship is at green alers at start, if my ship starts at red, the ai works, nut if I start at weapons & shields down, the ai is dead in space...

 #11 - Unneccessary changes? - 03-01-2005 at 09:32
leonhart100
Joined: January 11th, 2004
Posts: 14
I wasn't sure if ships like the defiant had changed. I noticed it had ablative armour as a target but didn't know if the overall strenth had changed- hard to tell. I was perfectly happy with ships like the defiant and valdore staying the same (without beams I think the valdore is severely downgraded although the beams on the valdore were perhaps a tiny bit over powered per discharge -then again they could be disabled in one go rather easily.

I'm quite happy to discuss with Donohuge these little things but earlier I just wanted to point out the critical errors. Any little changes that aren't critical may be deliberate and accepted in the majority though I hear from a number of people they prefer something in 1.2 to the 1.3 version- I think I liked the torps look and movement in 1.2 but in the end maybe we all just need to adapt.

 #12 - 04-04-2005 at 17:55
Guest (ip68-96-10-99.hr.hr.cox.net)
Joined: December 31st, 1969
Posts:
what happen to your promotion about new ship i saw maybe 3 or 4 and no cards, look at all the ships in Dominion Wars you could have used for them, after all the hype this piece of crap was one of the biggest let downs ever..



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